Webb29 sep. 2016 · So what I'm basically doing is a BeginWindow(...) with it's size and position set to cover the main SDL window and prevent resizing, collapsing and moving ( you can see this as the round corners do not completely cover the background window ). This feels a bit hacky and now if I close the ImGui window the background window just stays there … WebbI'm trying to subtract to values inside a SDL_Rect but the results a rounding as if the ints in the Rect are unsigned. Here is a simple example. #include int main() { SDL_Rect x; …
How to make SDL2 window with rounded corners? - Stack Overflow
Webb23 feb. 2024 · SDL or Skills Development Levy in Singapore is a compulsory levy that employers have to pay for their employees who are working in Singapore. Employers who are on top of FWL and CPF contributions have to pay this. The employees can be working as part-time, casual, temporary basis and permanent. rym reese la flare
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WebbSDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC SDL_RENDERER_ACCELERATED ); Physics. As I've mentioned, you need timing for physics simulation. As of yet, everything you could do was based on frames. For example, your player could move 20 pixels per frame. However, … Webb14 aug. 2024 · Use SDL_round when dealing with SDL_Renderer scaling #4657. Closed. slouken assigned icculus on Nov 7, 2024. slouken added this to the 2.0.18 milestone on Nov 7, 2024. there is also a RenderSetScale which change what the viewport size. so there are not original value for that. use "double" precision internally ? WebbEvery employer shall pay SDL at the rate of 0.25% of the first $4,500 of each of their employees’ monthly remunerations subject to: - a minimum of $2 (for employee earning … is farmer\u0027s dynasty multiplayer